Godot Engine
Control Godot Engine projects with 42 tools for scene, node, and resource management using native .tscn parsing.
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Godot Engine provides AI agents with control over Godot game projects through 42 tools for creating and modifying scenes, manipulating nodes, managing resources, handling scripts, and managing signals. Uses native .tscn and .tres file parsing without requiring a Godot installation, achieving sub-10ms operation times via LRU caching.
Source
Repository: https://github.com/cerebrocanibalus/ultra-godot-mcp-asl
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[Godot Engine on getagentictools](https://getagentictools.com/mcp/cerebrocanibalus-ultra-godot-mcp-asl?ref=badge)