unityctl
Deterministic Unity Editor control plane providing CLI commands and MCP tools for AI-driven game development.
IPC-first control plane that gives AI agents full read/write access to Unity Editor. Provides CLI commands covering scene manipulation, GameObject/Component CRUD, script editing, asset pipeline, build automation, profiling, animation workflows, URP/HDRP Volume control, Cinemachine, and UI Toolkit. The MCP server communicates with a running Unity Editor via Named Pipes for sub-second responses with automatic rollback on failed operations.
Source
Repository: https://github.com/jason-hub-star/unityctl
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