Unity Editor
Integrates with Unity game engine to enable automated game development tasks, asset management, and Unity project analysis through
This MCP server provides Unity Editor integration and automation capabilities, built by Nurture Holdings using C# with the Unity Editor API and Model Context Protocol SDK. The implementation offers comprehensive Unity development tools including scene management, asset manipulation, prefab operations, code execution, screenshot capture, and automated testing workflows, with specialized cursor rules for Unity best practices like using Universal Render Pipeline shaders and the new Input System. Features include real-time Unity project state monitoring, hierarchical game object search and manipulation, asset import/export operations, C# script compilation and execution within the Unity context, and automated scene testing with visual feedback capture, making it valuable for AI-assisted Unity development workflows, automated content creation, and streamlined game development processes where programmatic Unity Editor control enhances productivity.
Source
Repository: https://github.com/nurture-tech/unity-mcp-server
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