Ozmium for S&box
SSE-based integration for the S&box game editor with 31 tools for scene management, asset queries, and editor control.
Connects AI coding assistants to the S&box game editor via SSE transport on localhost. Provides 31 tools across five categories: scene read (hierarchy, object details, spatial queries), scene write (create/destroy objects, set properties, spawn prefabs), asset queries (browse assets, model and material inspection), editor control (selection, play mode, undo/redo), and console access. Runs entirely on the local machine with a built-in editor panel showing live server status.
Source
Repository: https://github.com/ozmium7/ozmium-mcp-server-for-sbox
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