Unreal Engine
Integrates with Unreal Engine to assist with game development workflows.
This MCP server provides comprehensive Unreal Engine integration through Python Remote Execution, enabling AI assistants to interact with Unreal Editor instances for game development workflows. Built by RUNREAL using TypeScript and the official MCP SDK, it offers 18 specialized tools including asset management (listing, searching, validation, export), world manipulation (creating, updating, deleting objects with transform controls), project analysis (asset counts, map information, world outliner), and editor utilities (console commands, screenshots, Python script execution). The implementation uses the unreal-remote-execution library to establish real-time connections with running Unreal Editor instances, automatically handling connection retries and providing template-based Python script generation for complex operations, making it valuable for game developers who need AI assistance with level design, asset organization, debugging workflows, and automated content creation tasks.
Source
Repository: https://github.com/runreal/unreal-mcp
Maintain Unreal Engine?
Let people know it's listed here — add the badge (live metrics, light/dark aware) or a plain link to your README or docs.
[Unreal Engine on getagentictools](https://getagentictools.com/mcp/runreal-unreal-mcp?ref=badge)