Godot GDScript Diagnostics

Connects directly to Godot's Language Server Protocol to provide real-time GDScript syntax validation and error detection without

ryanmazzolini 37 ↓ 175
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This MCP server provides real-time GDScript syntax validation by connecting directly to Godot's Language Server Protocol, enabling AI assistants to analyze and validate GDScript code without requiring a full Godot installation. Built with TypeScript and featuring automatic reconnection handling, it offers two core tools: single-file diagnostic checking and workspace-wide scanning that processes all .gd files while excluding addon directories. The implementation includes comprehensive path validation to prevent directory traversal attacks, supports both environment variable configuration and automatic port detection for Godot LSP connections, and maintains an in-memory diagnostic cache for efficient repeated queries, making it valuable for developers who need programmatic access to GDScript syntax checking and error detection in their development workflows.

Source

Repository: https://github.com/ryanmazzolini/minimal-godot-mcp

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