Godot MCP Native
Godot Engine plugin that runs an MCP server natively inside the editor, exposing 154 tools for node operations, script editing, sc
Godot MCP Native is a Godot 4 plugin that embeds an MCP server directly in the Godot editor, requiring no external dependencies. It exposes 154 tools for node tree operations, GDScript editing, scene management, resource handling, and debug console access. Compatible with Claude Desktop, Cursor, Cline, OpenCode, and other MCP clients via HTTP mode. This is an independent community plugin not affiliated with the Godot Foundation.
Source
Repository: https://github.com/yurineko73/godot-mcp-native
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