UEFN

Controls Unreal Editor for Fortnite from Claude Code with 28 tools for actors, assets, levels, viewport, and Python execution.

kirchuvakov 51
Claude CodeClaude DesktopGeneric
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UEFN MCP Server enables AI agents to control Unreal Editor for Fortnite through the Model Context Protocol. The server provides 28 tools across multiple domains: actor management (spawn, delete, transform, properties), asset operations (list, rename, duplicate), level management, viewport camera control, and arbitrary Python execution. The architecture uses two processes: a listener running inside UEFN's embedded Python and an external MCP server, communicating via HTTP to ensure main-thread safety for all Unreal API calls.

Source

Repository: https://github.com/kirchuvakov/uefn-mcp-server

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