Unreal Engine Bridge
Native C++ Unreal Engine 5.6+ plugin exposing the Unreal Editor to AI clients over Streamable HTTP.
The Unreal Engine Bridge MCP server is a native C++ plugin that embeds an MCP implementation directly within the Unreal Editor process, enabling AI clients to inspect and edit Blueprints, levels, assets, materials, and StateTrees without a separate bridge process. Tools adapt dynamically based on loaded Unreal modules, with conditional functionality for Sequencer, Landscape, and Niagara systems. Compatible with Claude Code, Claude Desktop, Cursor, Continue, and Windsurf; requires Unreal Engine 5.6 or newer.
Source
Repository: https://github.com/uuuuzz/uebridgemcp
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