Unity Ollama
Integrates Unity Editor with local LLMs through Ollama, enabling natural language control of game objects, scripts, materials, and
Unity MCP Ollama integrates the Unity Editor with local large language models through Ollama, enabling AI-assisted game development workflows. Developed by ZundamonnoVRChatkaisetu, this Python-based server creates a bridge between Unity and Ollama's LLMs, allowing developers to manipulate Unity objects, scripts, materials, and scenes through natural language commands. The implementation features a comprehensive set of tools for scene management, object manipulation, script editing, and asset handling, making it particularly valuable for streamlining complex Unity development tasks without leaving the editor environment.
Source
Repository: https://github.com/zundamonnovrchatkaisetu/unity-mcp-ollama
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