threejs-fundamentals
threejs fundamentals
What it does
- +X points right
- +Y points up
- +Z points toward viewer (out of screen)
- threejs-geometry - Geometry creation and manipulation
- threejs-materials - Material types and properties
- threejs-lighting - Light types and shadows
Requirements & configuration
Configuration: THREE
Derived from the skill's own SKILL.md documentation · extracted 2026-07-23
threejs-fundamentals FAQ
What does the threejs-fundamentals skill do?
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms. +X points right +Y points up
How do I install threejs-fundamentals?
Run: npx -y skills add https://github.com/cloudai-x/threejs-skills --skill threejs-fundamentals --agent claude-code — the source lives at github.com/cloudai-x/threejs-skills.
Maintain threejs-fundamentals?
Let people know it's listed here — add the badge (live metrics, light/dark aware) or a plain link to your README or docs.
[](https://getagentictools.com/skills/cloudai-x-threejs-skills-threejs-fundamentals?ref=badge) npx agentictools info skills/cloudai-x-threejs-skills-threejs-fundamentals The second line is the CLI lookup for this page — handy in READMEs and docs.