threejs-fundamentals

threejs fundamentals

cloudai-x 2.7k ↓ 7.6k updated 1mo ago
Claude Code
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What it does

  • +X points right
  • +Y points up
  • +Z points toward viewer (out of screen)
  • threejs-geometry - Geometry creation and manipulation
  • threejs-materials - Material types and properties
  • threejs-lighting - Light types and shadows

Requirements & configuration

Configuration: THREE

Derived from the skill's own SKILL.md documentation · extracted 2026-07-23

threejs fundamentals

Source

Repository: https://github.com/cloudai-x/threejs-skills

threejs-fundamentals FAQ

What does the threejs-fundamentals skill do?

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms. +X points right +Y points up

How do I install threejs-fundamentals?

Run: npx -y skills add https://github.com/cloudai-x/threejs-skills --skill threejs-fundamentals --agent claude-code — the source lives at github.com/cloudai-x/threejs-skills.

Maintain threejs-fundamentals?

Let people know it's listed here — add the badge (live metrics, light/dark aware) or a plain link to your README or docs.

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The second line is the CLI lookup for this page — handy in READMEs and docs.