threejs-materials
threejs materials
What it does
- threejs-textures - Texture loading and configuration
- threejs-shaders - Custom shader development
- threejs-lighting - Light interaction with materials
Requirements & configuration
- // Note: aoMap requires second UV channel
- 2. Avoid transparent when possible: Transparent materials require sorting
Derived from the skill's own SKILL.md documentation · extracted 2026-07-23
threejs-materials FAQ
What does the threejs-materials skill do?
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance. threejs-textures - Texture loading and configuration threejs-shaders - Custom shader development
What does threejs-materials require?
// Note: aoMap requires second UV channel 2. Avoid transparent when possible: Transparent materials require sorting
How do I install threejs-materials?
Run: npx -y skills add https://github.com/cloudai-x/threejs-skills --skill threejs-materials --agent claude-code — the source lives at github.com/cloudai-x/threejs-skills.
Maintain threejs-materials?
Let people know it's listed here — add the badge (live metrics, light/dark aware) or a plain link to your README or docs.
[](https://getagentictools.com/skills/cloudai-x-threejs-skills-threejs-materials?ref=badge) npx agentictools info skills/cloudai-x-threejs-skills-threejs-materials The second line is the CLI lookup for this page — handy in READMEs and docs.