threejs-lighting
threejs lighting
What it does
- threejs-materials - Material light response
- threejs-textures - Lightmaps and environment maps
- threejs-postprocessing - Bloom and other light effects
Requirements & configuration
- \RectAreaLight shadows require custom solutions
- 5. Disable unused shadows: Not all lights need shadows
- decorMesh.castShadow = false; // Small objects often don't need to cast
Derived from the skill's own SKILL.md documentation · extracted 2026-07-23
threejs-lighting FAQ
What does the threejs-lighting skill do?
Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance. threejs-materials - Material light response threejs-textures - Lightmaps and environment maps
What does threejs-lighting require?
\RectAreaLight shadows require custom solutions 5. Disable unused shadows: Not all lights need shadows decorMesh.castShadow = false; // Small objects often don't need to cast
How do I install threejs-lighting?
Run: npx -y skills add https://github.com/cloudai-x/threejs-skills --skill threejs-lighting --agent claude-code — the source lives at github.com/cloudai-x/threejs-skills.
Maintain threejs-lighting?
Let people know it's listed here — add the badge (live metrics, light/dark aware) or a plain link to your README or docs.
[](https://getagentictools.com/skills/cloudai-x-threejs-skills-threejs-lighting?ref=badge) npx agentictools info skills/cloudai-x-threejs-skills-threejs-lighting The second line is the CLI lookup for this page — handy in READMEs and docs.